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		<title>sloArch forums &#187; Topic: Technology/Art</title>
		<link>http://www.sloarch.com/forums/topic/6</link>
		<description>architecture in the real world</description>
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		<pubDate>Thu, 09 Feb 2012 07:54:33 +0000</pubDate>
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			<title>Anonymous on "Technology/Art"</title>
			<link>http://www.sloarch.com/forums/topic/6#post-12</link>
			<pubDate>Tue, 24 Aug 2010 16:53:14 +0000</pubDate>
			<dc:creator>Anonymous</dc:creator>
			<guid isPermaLink="false">12@http://www.sloarch.com/forums/</guid>
			<description>&#60;p&#62;While hand drafting is becoming a lost art, it is still extremely important in the workplace. Nowadays, if you don't have a firm grasp of BIM programs such as Revit, it's tough for us to look at your resume. CAD is fading in the background and I'm hoping all the students out there embrace Revit as the new standard moving forward. &#60;/p&#62;
&#60;p&#62;Cheers!
&#60;/p&#62;</description>
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			<title>Tim Alatorre on "Technology/Art"</title>
			<link>http://www.sloarch.com/forums/topic/6#post-10</link>
			<pubDate>Thu, 04 Mar 2010 09:35:19 +0000</pubDate>
			<dc:creator>Tim Alatorre</dc:creator>
			<guid isPermaLink="false">10@http://www.sloarch.com/forums/</guid>
			<description>&#60;p&#62;Another thought.  Architecture isn't the only profession battling with these issues.  One of my favorite blogs, &#34;ImagineeringDisney.com&#34; had a great article this week on 2d vs 3d animation, hand vs. computer.&#60;/p&#62;
&#60;p&#62;&#60;a href=&#34;http://www.imagineeringdisney.com/blog/2010/3/2/after-all-its-a-step-in-the-right-direction.html&#34;&#62;3/2/2010 - After-All-its-a-step-in-the-right-direction&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;I think all the visual arts are struggling finding a balance between the warm hand crafted arts and the efficiencies of computer aided graphics.
&#60;/p&#62;</description>
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			<title>Tim Alatorre on "Technology/Art"</title>
			<link>http://www.sloarch.com/forums/topic/6#post-9</link>
			<pubDate>Wed, 03 Mar 2010 22:38:00 +0000</pubDate>
			<dc:creator>Tim Alatorre</dc:creator>
			<guid isPermaLink="false">9@http://www.sloarch.com/forums/</guid>
			<description>&#60;p&#62;Noelle, it was great having you on the show last week but we only briefly talked about this topic.&#60;/p&#62;
&#60;p&#62;I think hand drawing definitely has a place in today's architectural profession.  I love using tablet devices like the Wacom when working in Photoshop.  I find that my hand, using a pen, is much more capable than using a mouse.&#60;/p&#62;
&#60;p&#62;I also find that clients view hard line drawings as being too final when used in the early design phases.  Clients like to see hand sketches and renderings.&#60;/p&#62;
&#60;p&#62;You mention if hand sketching holds us back.  I think Yes, and No.  If the design progresses too far before it's moved to digital media I think you start wasting resources.  For example, working for weeks doing floor plans by hand only to bring them into CAD to realize that their plans don't meet ADA clearances and the design needs to be reworked.  On the other hand you can fly through a number of floor plan layouts to work out adjacencies and relationships of spaces a lot faster than you could in a computer.
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			<title>Tim Alatorre on "Technology/Art"</title>
			<link>http://www.sloarch.com/forums/topic/6#post-8</link>
			<pubDate>Thu, 14 Jan 2010 16:27:29 +0000</pubDate>
			<dc:creator>Tim Alatorre</dc:creator>
			<guid isPermaLink="false">8@http://www.sloarch.com/forums/</guid>
			<description>&#60;p&#62;Copied from Facebook:&#60;br /&#62;
January 15 at 12:27a&#60;br /&#62;
By Noelle Lee&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;
Hey Tim,&#60;br /&#62;
I just listened to your first episode: awesome!&#60;br /&#62;
You and Hailey (sp?) mentioned a bit of that tug-of-war between the art of drafting and the technology used today. I'm always thinking about this! I love hand drafting. Love it! However, drawing everything by hand and copying blueprints, like you mentioned is totally inefficient compared to pumping out computer models. In my thesis, I used a hybrid of water color drawings and digital renderings. In the many interviews that I've had since graduating in '08, I find that the principles (usually over 40 or 50 years old), are happy to know that I can use drafting programs, but they are REALLY happy to see that I still love sketching and thinking on paper.&#60;br /&#62;
So here's the Q: Does drawing have a place in the professional world of architecture today? Can it complement the technology or does it hold us back?&#60;/p&#62;
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